Roblox Rise Of Nations 3 GUI
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The custom leaderboard has been added together with UI Update of April 2020. It is a list of players online and their nations. Clicking on one of players redirects to their diplomacy section, which is an ease to manage diplomacy with nations.
It is the second most important section in which player manages diplomacy with others, so declares wars, forms alliances and such. In his own nation view he will find a list of nations to redirect to their diplomacy pages and a release button.
Each unit has its name, entrenchment, military group, unit experience. This can be viewed in unit's interface but also there are several options for an unit, for example disbanding it, renaming, starting a training, assigning a group, toggling reinforcements which means it would regenerate or not. Unit can be halted (stop moving), splitted in half or can auto-capture nations.Multiple units can form drawn lines or toggle automatic merging with other units. Right-clicking Start Training button leads to biome-specialized interface.
This interface is very first thing player sees after joining the server. It contains of a simple nation select scrolling frame together with search bar allowing to filter nations and ease findings. Since Event Update, 10 nations are being recommended to player above play button. Since Skin Update, a random free nation around the world can be selected.There is, on right side of screen, a short summary of nation, so how much population it has, maximum manpower, experience gain modifier and required experience to play it. It also contains a list of available formables. Player can easily quit server via Return to Lobby button.
The player can use the options: Political, Diplomatic, Terrain, Ideologies, and Factions to change their view. Political will give each nation a different color. Diplomatic colors the selected nation green, as well as coloring its allies blue, puppets cyan, non-allies in war together semi-transparent green, factions yellow and enemies red. Terrain shows the terrain from green as most soft to red as most rough. Ideologies give nations a color based on their ideology, which will either be red if communist or socialist, blue if democratic or liberal or black if fascist or nationalist. Factions give nations a color based on their faction. Each nation in a faction will have the same color but with a slightly different tone. 781b155fdc